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Post by 38thdoe on Jun 21, 2011 20:42:42 GMT -5
I think the vast majority of the village doesn't know who their summon is. I thought about maybe setting our group kill on him. We know he's not in our faction...
Want me to seer him or advent falls?
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Post by savant on Jun 21, 2011 20:45:48 GMT -5
Well, infidel might be in the Eastern Vestigal Empire, and they are our second favorite folks behind ourselves since we win if their summon gets uncursed and wins. Or do we know that Infidel isn't Imperial?
I'd rather seer someone unknown like Infidel if we aren't killing him and leave adventfalls be for now, but that's just me.
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Post by Void Slayer on Jun 22, 2011 2:49:59 GMT -5
Finding the enemy summoners will mean we can not only expose their elementals to attacks from mr. mad scientist, but deal 100 or more damage to them through standard attacks.
It seems our goal is to make every other team lose (at least their primary win condition loss) by killing specific villagers, and we have a group kill, and we start masoned.
Really, what makes you think we are not the mafia?
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Post by Void Slayer on Jun 22, 2011 3:02:05 GMT -5
Yeah in general I think seers are more important day 1, as we can create an expanded (mafia) network and we are less likely to be randomly targeted.
Remember less then 2 hours to vote close, hope you got those actions in.
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Post by Void Slayer on Jun 22, 2011 4:10:43 GMT -5
Well, crazy idea, we could always hide our kill some day by having our brute guard our kill, then gain a free kill for it, kinda like a mafia kill battery.
Would make it seem like it is only an every other day thing or something. And being guarded one night tends to make revealed seers and vigs less cautious about finding protection.
Just a thought, too late today to act on it.
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