Post by Void Slayer on Jun 21, 2011 4:58:07 GMT -5
Here is what we have from the PM.
Corperation Zero's starting objectives and rules:
• Win the Elemental Tournament with your factions Elemental Summon
• Or have another unseal Summoner of The Eastern Vestigial Empire win.
• For a partial victory have an unsealed Summoner win.
Group Super Power: Fear The Cute Ones. ~ Sliced apart in a gory death
The Dark Chick is in truth a robotic humanoid interface one of many which the The Evil Genius has created. Each night your group pick who you wish to target for death.
While you have many of these robotic humanoids The Dark Chick in your group is the most advance. If she is destroyed you will still be able to send in backup units to for the kill. But the player who plays this role will be dead as far as gameplay goes.
The Full Roster of Corporation Zero is:
23. Ringo - The Big Bad
7. Extermatott - The Evil Genius
40. Savant - The Brute
2. 38thDoe - The Dragon
34. Tiphareth - The Dark Chick
15. Void Slayer - The Summoner of Phoenix [Life]
Ringo (The Big Bad)
Beyond this you (The Big Bad) also have the following personal ability's:
[Will of the Great Guardian] (Life)
You may boost the summoners who shares your element type to full power and make them invulnerable to death for the night you activate this power. This one time ability does not require that you target anything.
[They call me ..... the Big Bad....]
You have a much greater aura and power than others here. Because of this your lynch vote is valued at four instead of one. While the Evil Genius, Brute, Dragon, Dark Chick are alive you will be guarded from all attacks. If you are lynched by the village will be protected and the lynch will past onto the second highest vote. On this you will no longer be protected from attacks each night or from any future lynch votes.
Extermatott (The Evil Genius)
Beyond this you (The Evil Genius) also have the following personal ability's:
[Death Ray]
You may target an elemental summon each night. Doing 100 damage.
[Pinpoint Target]
Using Your Orbital Relay targeting systems you may target a player, All target manipulation abilities on that target are ignored for that night allowing for any direct hits that may happen to that target. All target manipulation abilities (Bus drivers, not guards) on that target are ignored for that night allowing for any direct hits that may happen to that target. Also you will be told the level of the elemental energy has. Some specials have a much greater amount than others.
Savant (The Brute)
Beyond this you (The Brute) also have the following personal ability's:
[Guardians Revenge]
Each night you may guard a player. You cannot guard yourself with this ability. If you managed to guard someone you will gain a one time Vig ability on the target of your choice. You may only block one attack. The extra Vig kill is a free action.
[Research and Investigate]
Target another player each night. You will find out their name, their factional group as well as which kingdom they belong to. You will also be told who they targeted that night as well. but not what the ability did or what it is called.
38thDoe (The Dragon)
Beyond this you (The Dragon) also have the following personal ability's:
[Great Guardian] x 3
Target someone or something each night, That target will be protected from an attack. You have a total of 3 guard points, Every time you guard someone you will lose one of these 3 points. Once they run out you can no longer protect with this ability. If you are attacked directly you will lose an extra guard point. You cannot block the lynch kill with this ability.
[Research and Investigate]
Target another player each night. You will find out the name of their factional group as well as which kingdom they belong to. You will also be told who they targeted that night as well. but not what they ability did.
Tiphareth (The Dark Chick)
Beyond this you (The Dark Chick) also have the following personal ability's:
[Robotic Repair Recovery]
If you take a hit in combat you will not fall from the first attack. You start the game with two hit points instead of 1. On losing the first hit point the village will not be informed about your attack.
[Silent Observer]
Each night you may target a player each night observing them, You will be told what Kingdom they come from and who they targeted that night. But not what action they used. If observed by someone else while using this ability that player will be infored that you didn't do anything that night.
Void Slayer (Sixth Ranger)
The Summoner of Phoenix [Life], an Elemental summoner of The Eastern Vestigial Empire and unknown to everyone but you guys..... a member of Corporation Zero.
Beyond this you (The Summoner of Phoenix [Life]) also have the following personal ability's:
Starting Elemental Power Level : 1000/1000
(You will 100 Elemental Power each day until you are below your cap)
[Phoenix Rebirth]
The first time your elemental Summon dies it will instead become an phoenix egg. Once this happens you have two choices. You can choose to attack hatching the egg or wait until someone manages to kill or lynch you. Hatching the egg. If there is only one other Summoner left your egg will also hatch. It will only hatch with 100/500 energy.
[Elemental Blast!]
Starting Elemental Power Level : 500/500
As an elemental summoner you have the power of the elements to protect you. Each day there will be an event where you can use your elemental power to defeat an attacking horror. To do this you use your elemental blast ability. Pm me with how much power you wish to use in that day. This amount will be taken from your starting reserves. If you are the summoner to use the highest amount for that day you gain death protection for the next day. Think of this as a risk reward mini game which only applies to summoners. If you power is depleted to 0 you and your summon dies.
[Elemental Bonds]
Beyond elemental Blast there are some rules of using your elemental and the extra protection it gives you. Before anything understand that Elementals can often be targeted without the attacker knowing who the player who controls that element is. This is for your own protection.
Next If you do anything with your elemental it will be revealed for the next round as an attackable target. (This wont reveal who you are you but it puts your life at risk.)
There are several players who have ability's that can target elemental as well as other summoners. There are also villagers who can use support ability's on your elemental as well and again they can do this without knowing who you are as long as your elemental is revealed from attacking. This reveal will last only for one round after the attack before your elemental will be hidden again.
The good side to all of this is that if you are attacked directly by a kill ability (You the player) your summon will block the attack. Side effect though is that it will be revealed as If it had attacked in the process. If your elemental is attacked it will loose 100 energy or die. When it dies you will die as well.
Corperation Zero's starting objectives and rules:
• Win the Elemental Tournament with your factions Elemental Summon
• Or have another unseal Summoner of The Eastern Vestigial Empire win.
• For a partial victory have an unsealed Summoner win.
Group Super Power: Fear The Cute Ones. ~ Sliced apart in a gory death
The Dark Chick is in truth a robotic humanoid interface one of many which the The Evil Genius has created. Each night your group pick who you wish to target for death.
While you have many of these robotic humanoids The Dark Chick in your group is the most advance. If she is destroyed you will still be able to send in backup units to for the kill. But the player who plays this role will be dead as far as gameplay goes.
The Full Roster of Corporation Zero is:
23. Ringo - The Big Bad
7. Extermatott - The Evil Genius
40. Savant - The Brute
2. 38thDoe - The Dragon
34. Tiphareth - The Dark Chick
15. Void Slayer - The Summoner of Phoenix [Life]
Ringo (The Big Bad)
Beyond this you (The Big Bad) also have the following personal ability's:
[Will of the Great Guardian] (Life)
You may boost the summoners who shares your element type to full power and make them invulnerable to death for the night you activate this power. This one time ability does not require that you target anything.
[They call me ..... the Big Bad....]
You have a much greater aura and power than others here. Because of this your lynch vote is valued at four instead of one. While the Evil Genius, Brute, Dragon, Dark Chick are alive you will be guarded from all attacks. If you are lynched by the village will be protected and the lynch will past onto the second highest vote. On this you will no longer be protected from attacks each night or from any future lynch votes.
Extermatott (The Evil Genius)
Beyond this you (The Evil Genius) also have the following personal ability's:
[Death Ray]
You may target an elemental summon each night. Doing 100 damage.
[Pinpoint Target]
Using Your Orbital Relay targeting systems you may target a player, All target manipulation abilities on that target are ignored for that night allowing for any direct hits that may happen to that target. All target manipulation abilities (Bus drivers, not guards) on that target are ignored for that night allowing for any direct hits that may happen to that target. Also you will be told the level of the elemental energy has. Some specials have a much greater amount than others.
Savant (The Brute)
Beyond this you (The Brute) also have the following personal ability's:
[Guardians Revenge]
Each night you may guard a player. You cannot guard yourself with this ability. If you managed to guard someone you will gain a one time Vig ability on the target of your choice. You may only block one attack. The extra Vig kill is a free action.
[Research and Investigate]
Target another player each night. You will find out their name, their factional group as well as which kingdom they belong to. You will also be told who they targeted that night as well. but not what the ability did or what it is called.
38thDoe (The Dragon)
Beyond this you (The Dragon) also have the following personal ability's:
[Great Guardian] x 3
Target someone or something each night, That target will be protected from an attack. You have a total of 3 guard points, Every time you guard someone you will lose one of these 3 points. Once they run out you can no longer protect with this ability. If you are attacked directly you will lose an extra guard point. You cannot block the lynch kill with this ability.
[Research and Investigate]
Target another player each night. You will find out the name of their factional group as well as which kingdom they belong to. You will also be told who they targeted that night as well. but not what they ability did.
Tiphareth (The Dark Chick)
Beyond this you (The Dark Chick) also have the following personal ability's:
[Robotic Repair Recovery]
If you take a hit in combat you will not fall from the first attack. You start the game with two hit points instead of 1. On losing the first hit point the village will not be informed about your attack.
[Silent Observer]
Each night you may target a player each night observing them, You will be told what Kingdom they come from and who they targeted that night. But not what action they used. If observed by someone else while using this ability that player will be infored that you didn't do anything that night.
Void Slayer (Sixth Ranger)
The Summoner of Phoenix [Life], an Elemental summoner of The Eastern Vestigial Empire and unknown to everyone but you guys..... a member of Corporation Zero.
Beyond this you (The Summoner of Phoenix [Life]) also have the following personal ability's:
Starting Elemental Power Level : 1000/1000
(You will 100 Elemental Power each day until you are below your cap)
[Phoenix Rebirth]
The first time your elemental Summon dies it will instead become an phoenix egg. Once this happens you have two choices. You can choose to attack hatching the egg or wait until someone manages to kill or lynch you. Hatching the egg. If there is only one other Summoner left your egg will also hatch. It will only hatch with 100/500 energy.
[Elemental Blast!]
Starting Elemental Power Level : 500/500
As an elemental summoner you have the power of the elements to protect you. Each day there will be an event where you can use your elemental power to defeat an attacking horror. To do this you use your elemental blast ability. Pm me with how much power you wish to use in that day. This amount will be taken from your starting reserves. If you are the summoner to use the highest amount for that day you gain death protection for the next day. Think of this as a risk reward mini game which only applies to summoners. If you power is depleted to 0 you and your summon dies.
[Elemental Bonds]
Beyond elemental Blast there are some rules of using your elemental and the extra protection it gives you. Before anything understand that Elementals can often be targeted without the attacker knowing who the player who controls that element is. This is for your own protection.
Next If you do anything with your elemental it will be revealed for the next round as an attackable target. (This wont reveal who you are you but it puts your life at risk.)
There are several players who have ability's that can target elemental as well as other summoners. There are also villagers who can use support ability's on your elemental as well and again they can do this without knowing who you are as long as your elemental is revealed from attacking. This reveal will last only for one round after the attack before your elemental will be hidden again.
The good side to all of this is that if you are attacked directly by a kill ability (You the player) your summon will block the attack. Side effect though is that it will be revealed as If it had attacked in the process. If your elemental is attacked it will loose 100 energy or die. When it dies you will die as well.